ZBS Index What actually exists in applied AI, with the source next to it

mcp server

Clueso

Make videos and docs with your AI agent — describe what you need, every output stays editable.

Description as published by the maintainer. Source

  • version 1.0.1
  • active

active — Most recent push to the repository was 2026-07-30.

What this server can do

40 functions, named and described by the server itself. Parameter names are shown because they say more about what a function does than its name usually does.

add_article_media(kind, duration, timestamp, project_id, mcp_upload_id)
Add a screenshot or GIF to the article. Returns a screenshot_id to place in the article via update_article using `<SCREENSHOT screenshot_id>`. - kind="image": pass `timestamp` to capture a frame from the project's base video, OR pass `mcp_upload_id` (from the upload tool) to attach an uploaded image. One of the two is required. - kind="gif": pass `timestamp` (start) and `duration` (seconds). Captures a short GIF clip from the base video. Requires the project to have a video clip. Required: kind, project_id.
add_audio(src, loop, name, type, volume, fade_in, sfx_key, fade_out, project_id, guide_end_time, music_end_time, source_duration, guide_start_time, music_start_time)
Add a music track or sound effect that plays as a project-level audio layer over all clips. Does NOT consume a clip slot. Use this for background music or a soundtrack that should play under the existing timeline. (For inserting an audio file as its own sequential clip with auto-transcription, use add_clips(kind='video') with an audio mime_type instead.) - type="music": requires src, name, source_duration. `src` is either the `src` from a find(type='music') result, or an mcp_upload_id (prefixed `mup_`) from upload_file — upload ids resolve to a presigned URL server-side. For a Freesound result the `src` is an opaque handle; pass it through unchanged and Clueso downloads + hosts the original server-side (do not try to fetch it yourself). Get `source_duration` from the find result, or from analyze_audio mode='features' (data.duration_ms / 1000). Optional: guide_start_time, guide_end_time, music_start_time, music_end_time (trim the source track), volume, loop, fade_in, fade_out. - type="sfx": pass the `src`, `name`, and `source_duration` from a find(type='sfx') result, plus guide_start_time (Freesound `src` is an opaque handle, resolved server-side just like music). Optional: volume. (Legacy: a fixed-library `sfx_key` like 'whoosh' still works instead of src.) Concurrency: whole-project mutation (conflict domain: the entire project) — serialize; do not run in parallel with ANY other mutation on the same project_id (including element/voiceover edits). Size your clips BEFORE calling add_audio, or pass guide_end_time explicitly — the default ('end of project') is captured at call time and will NOT auto-extend if clips are added or resized afterwards. Required: project_id, type.
add_clips(cuts, kind, clips, title, mime_type, project_id, after_clip_id, auto_elements, mcp_upload_id, slide_indices, voiceover_text)
Create new clips on a project. One tool, three sources: - kind="blank": empty slide clips you'll populate with add_elements / generate_media. Pass `clips: [{title?, duration?}, ...]`. Note: create_project already creates clip 0; calling with N blank entries gives N+1 clips total. - kind="pptx": extract slides from an uploaded .ppt/.pptx. Pass `mcp_upload_id` (from upload_file), optional `slide_indices`. Each slide becomes a slide_clip with native text/image/shape elements pre-populated. - kind="video": cut clips from an uploaded video/audio. Pass `mcp_upload_id` and optionally `mime_type` (default video/mp4), `title`, `voiceover_text`, `cuts: [{start_seconds, end_seconds, heading?}]`, `auto_elements`. Without `cuts` the whole upload becomes one clip. Pipeline (download → transcribe → insert) runs in the background; subsequent calls on the same upload hit a 24h cache and return synchronously. (To overlay a video ONTO an existing clip — picture-in-picture, b-roll, background loop — rather than insert it as its own clip, use add_elements(element_type='video') instead.) All variants accept `after_clip_id` to control insertion position; appends at end if omitted. Concurrency: whole-project mutation (conflict domain: the entire project) — serialize. Do not run it in parallel with ANY other mutation on the same project_id, including element/voiceover edits; run them one at a time. (Mutations to different projects run in parallel freely.) Required: kind, project_id.
add_comment(clip_id, project_id, comment_text, clip_timestamp)
Post a review comment on a project, attributed to "Clueso AI". Use this to leave feedback, suggestions, or notes — either at the project level (no clip_id) or pinned to a specific clip with an optional timestamp inside that clip. Required: project_id, comment_text.
add_elements(elements, project_id)
Add many elements across one or more clips in a single tool call. Replaces the per-element tool — always batch. Use after calling get_element_schema to confirm the type_data shape per element_type. Items within one call are applied in order; returns one result entry per input item so partial success is fine. Reuse instead of rebuilding: an item may pass `component_id` INSTEAD of element_type/type_data to insert a saved component from this workspace exactly as stored — no generation, instant — returning every new element_id plus its parameter_schema; set its content afterwards with update_elements(type_data.parameter_values). Find them with find(type='element_components'). Use `base_component_id` (with element_type='animation' and a prompt) only when you want a NEW variant rather than that component. Grouping: pass `group: "<name>"` to keep a unit together (a card and its label, a stat and its caption) so the user can move or hide it as one thing. Items in one call sharing a name land in the same group, and a later call with that name adds to it. Grouping never changes coordinates. It does affect z-order: a group's members render contiguously at the group's slot, and a NEW group takes the slot of its first member, so grouping already-adjacent elements keeps their z-position while grouping scattered ones pulls them together at the lowest member's slot. Concurrency: parallel-safe (conflict domain: the individual element). Each element is applied as a granular patch under a per-guide lock and merged onto the latest data, so you can fan this tool out across parallel subagents — even targeting the same clip — as long as they touch different elements. Only two edits to the SAME element id serialize (last write wins). Do NOT run it concurrently with a whole-clip or whole-project mutation on the same guide (update_clips on that clip, add_clips/remove_clip/split_clip/duplicate_clip, add_audio, update_project) — those rewrite a larger scope and would clobber the element. Element-type quirks (handled per-item): • zoom → x/y/width/height are ignored; use center_x/center_y in type_data • image → provide x/y/width/height (the clip is located by clip_index; the clip_id input is accepted but unused) • animation → x/y/width/height default to the full canvas if omitted (the clip is located by clip_index) For everything else, x/y/width/height are required. Animation: pass a top-level `keyframes` array (sibling of x/y/type_data, NOT inside type_data) — entries are { timestamp, positionX?, positionY?, width?, height?, interpolation? } in canvas pixels. positionX/Y use the SAME alignment-aware origin as the element's x/y. Text caveat: width/height are not keyframable on text — animate its size with fontSize (letterSpacing/lineHeight/padding* are also keyframable). Position origin: x/y is the top-left corner for every element type EXCEPT text — center-aligned text positions by its CENTER POINT, right-aligned text by its top-right. Batching text alongside other shapes? Set alignment explicitly on each text item so you know which origin you're using. Required: project_id, elements.
add_sync_point(word, clip_id, clip_index, occurrence, project_id, sync_point_name, timestamp_seconds)
Insert one sync marker on a clip's transcript. Use this when: - The user is explicit about WHERE the camera should pause / cut (e.g. "sync the word 'submit' to 4.2s of the demo"). - `auto_sync` ran but missed a step you care about. How matching works: - `word`: case-insensitive, punctuation-stripped. The first match in the transcript is used unless `occurrence > 1`. - `occurrence`: 1-indexed — pass 2 to target the SECOND time that word appears, 3 for the third, etc. Required when the word repeats. - `timestamp_seconds`: clip-relative seconds. When the clip has run TTS already (`generated_timestamps` present), the server inverse-maps this to original-recording seconds automatically. Constraints: the clip MUST be a video clip with a source recording (otherwise the frame thumbnail can't be extracted). The transcript must already contain the word — if not, you'll get `word_not_found` with a 200-char excerpt of the transcript to help you retry. Required: project_id, word, timestamp_seconds.
analyze_audio(mode, file_url, range_end_ms, mcp_upload_id, range_start_ms, silences_options, transcript_options)
Analyze an audio file. Modes: - transcript: Speech-to-text with word-level timestamps. Works on BOTH speech and sung lyrics — routes to a music-aware provider when content is detected as music. Use to get `words[{w,start_ms,end_ms}]` for caption timing, script editing, or word-level visual sync. Note: features.has_speech may report false on pure music while transcript still successfully extracts lyrics. - silences: list of silent regions with start/end/peak. Use for auto-trim, smart-split, or pause-aware editing. - beats: tempo (bpm) + beat positions for music tracks. Returns empty for non-music. Use to align animations/zooms to a beat. - features: duration, peak/rms/lufs loudness, speech-vs-music heuristic. Cheap dispatcher — call once to decide which other mode to use, or to get duration_ms for source_duration when calling add_audio. Source: provide exactly one of mcp_upload_id (from upload tool) or file_url (already-public URL, e.g. a find(type='music') result or Clueso CDN file). Optional time range: range_start_ms / range_end_ms crops the analysis window. Required: mode.
auto_sync(clip_id, project_id)
Run the agentic auto-sync pipeline against a clip with a source recording. Detects natural sync points (UI state changes, narrated steps) and inserts sync-marker nodes into the clip's transcript. Async: returns immediately with a status enum from the pre-flight; sync-marker nodes appear in the transcript a few seconds later. Poll get_clip if you need to verify. Capacity: capped at 3 concurrent runs platform-wide. Returning status='success' means the job was accepted, not that it finished. Sync points are required input for voiceover TTS on video clips — without them, the TTS has no per-step pacing reference. (See resource clueso://docs/sync-points for the full model.) Required: project_id, clip_id.
check_uploads(upload_token)
Fetch all files the user uploaded via the hosted upload page. Returns one mcp_upload_id per file — pass each to the appropriate tool (add_clips, add_article_media, etc.). Call this once after the user confirms they are done uploading; the token covers all files they dropped on the page. Required: upload_token.
create_clueprint(name, visibility, description, source_guide_ids)
Create a new clueprint (reusable video template). A clueprint is a structured file directory with design notes, composition rules, and screenshots that can be used to generate videos. Use human-readable folder categories: design/ (colors, typography, backgrounds, animation), rules/ (composition, voiceover, editing), screenshots/ (rendered clip previews). See the "Creating Clueprints" section in the system instructions for the full structure. If source_guide_ids are provided, guide data is automatically extracted clip-by-clip into the clueprint as reference material. Required: name, visibility.
create_project(title, folder_id, description)
Create a new blank Clueso project. Returns the projectId and initialClipId — the project starts with one blank clip already at index 0 (default short duration). Use update_clips to resize/retitle clip 0, add_clips(kind='blank') to append more clips, add_elements to place content, and add_audio to attach a project-level music track. Optionally place the project inside a folder (use find(type='folders') to find folder IDs) and set a description at creation time.
duplicate_clip(after_clip_id, source_clip_id, source_project_id, target_project_id)
Clone one clip — within the same project, or **from another project** — into a target project. - Same project: pass `target_project_id` and `source_clip_id` (omit `source_project_id`). - Cross-project: pass `target_project_id`, `source_project_id`, `source_clip_id`. The source clip's S3 assets (voiceover audio, original video footage, generated video, etc.) are re-hosted into the target guide's S3 namespace, so the new clip is independent of the source — deleting the source project later won't break it. Insertion: pass `after_clip_id` to place immediately after a specific clip in the target. Omit to append at end. Returns the new clip_id and its final index. Concurrency: whole-project mutation (conflict domain: the entire target project) — serialize; do not run in parallel with any other mutation on the same target_project_id. Required: target_project_id, source_clip_id.
duplicate_project(folder_id, new_title, source_project_id)
Clone an entire project — every clip, voiceover, asset, and metadata field — into a fresh project. The copy has its own S3 namespace, so changes or deletions to the source never affect the duplicate. Defaults: - new_title omitted → "{source title} (copy)" when no folder_id is given (or it's empty) and the source stays in the same org; pass an explicit non-empty folder_id and the title is preserved. - folder_id omitted → copy lives in the same folder as the source. Returns the new project's id and title. Concurrency: whole-project read+create — serialize against other mutations on the same source_project_id; do not run them in parallel. Required: source_project_id.
estimate_duration(texts)
Estimate voiceover duration for one or many clips at once (~150 words/minute). Pass an array of voiceover texts — one per clip. Returns durations in the same order, ready for add_clips. Required: texts.
export_project(fps, captions, project_id, resolution)
Kick off a video export of the project. Returns immediately with an export_id; the export pipeline runs in the background. The user can find the rendered video in the Exports tab in the editor. Defaults: 1080p / 30fps / no captions / English. Pass overrides only when needed. Required: project_id.
find(id, page, size, type, color, limit, query, engine, source, language, provider, folder_id, mine_only, creator_id, image_type, video_type, orientation, max_duration, min_duration)
Find any resource in Clueso by type, optionally filtered by name or exact id. One tool for listing and searching across the workspace. type: • projects | folders | clueprints | workspaces • backgrounds | voices | image_gen_style_packs | element_components • images | videos | music | sfx — media; each result carries a `source` ('org' = your saved-media library, 'stock' = a stock/curated provider). Scope with `source`, pick the library with `provider` (see below). Stock results are a short described shortlist — pick the best fit and use its `src`. Stock video results also carry `safe_src` and a `video_files` tier list with one entry marked `recommended` — use `safe_src` (or the recommended tier) in add_elements; tiers above 1080p can exceed its ~200MB source cap and fail. For a Freesound music/sfx result, `src` is an OPAQUE handle (not a playable URL) — pass it straight to add_audio and the original is fetched + hosted by Clueso server-side; a `preview_url` is included only so you can tell what it sounds like. (image_gen_style_packs = generation style presets for generate_media kind='image' style_id; element_components = saved components (e.g. animations) from THIS WORKSPACE only — there is no community library for components (unlike clueprints); each reports param_keys. Insert one AS-IS with add_elements(component_id=...), or generate a variant from it with base_component_id.) Filters (all optional): • query — for stock media it's the search phrase (real semantic search for provider='clueso'; provider keyword search otherwise). For clueprints a query runs a relevance-ranked search across your workspace + the global community library (search_summary, relevance_reason, tags, is_community, fork_count). For everything else it's a case-insensitive name substring. • provider — which stock library to search (ONE call, no merging). Choose by strength: images → 'pexels' (default; realistic photography) or 'pixabay' (illustrations, vectors, icons, clip-art — set image_type) videos → 'pexels' (default; real-world footage) or 'pixabay' (motion graphics — set video_type='animation') music → 'clueso' (default; our curated, brand-safe library with the best descriptions/search — try this FIRST) or 'freesound' (niche/genre tracks) sfx → 'freesound' (default; vast sound-effect library) or 'clueso' (curated sfx) • image_type — images + provider='pixabay': 'photo' | 'illustration' | 'vector' • video_type — videos + provider='pixabay': 'film' | 'animation' • id — exact id; returns just that one record (any type) • source — media only: 'org' | 'stock' | 'all' (default = org + stock). Under 'all', stock is appended only when a query is given. sfx is stock only. • folder_id — projects + saved media (images/videos/music): restrict to a folder • engine / language — voices only • creator_id / mine_only — clueprints only • orientation — stock images/videos: 'landscape' | 'portrait' | 'square' • color — stock images: a color name/hex, e.g. 'blue' • size — stock videos: 'large' | 'medium' | 'small' • min_duration / max_duration — stock videos + freesound audio: length bounds in seconds • page / limit — paging for large sets (projects, components, clueprints — a clueprint list is sliced to the limit with no marker when more exist, so page through rather than assuming the first page is everything); stock media ignores these (fixed shortlist) Returns { type, count, items: [{ id, name, type, ... }] }. Feed the returned id straight into the consuming tool (set_voice, update_clips background, generate_media style_id, add_audio src, use_clueprint, etc.). Any `duration` on a returned item is in SECONDS — pass it straight to add_audio's source_duration. Required: type.
generate_media(x, y, kind, width, height, prompt, clip_id, end_time, style_id, project_id, start_time, mcp_upload_id, voiceover_text, base_component_id, reference_image_url)
Generate an AI image or canvas-code-based animation directly into a clip. - kind="image": text-to-image. Pass `prompt`. Optional: `style_id` (from find type='image_gen_style_packs'), `reference_image_url` or `mcp_upload_id` for image-to-image grounding. - kind="animation": canvas-code animation rendered from a prompt. Pass `prompt`. Optional: `voiceover_text` (drives timing), `base_component_id` (reuse a saved animation as the starting point), `reference_image_url` or `mcp_upload_id` for visual grounding. Generation is asynchronous: the element is created immediately with a stable `element_id` and rendered in the background. Poll `get_clip` (the phantom flag drops once rendering completes). Tip: use this tool whenever the user asks for a "generated", "AI", or "create me a" visual. For uploaded photos / logos / icons / GIFs, use `add_elements` with `element_type='image'` and a `src` or `mcp_upload_id` instead. Required: kind, project_id, clip_id, prompt, x, y, width, height.
get_article(project_id)
Get the article content as markdown. Screenshots appear as <SCREENSHOT {id}> placeholders. Returns the markdown text and a list of screenshot IDs. Required: project_id.
get_clip(render, select, clip_index, project_id, element_ids)
Read one clip: its elements (positions/sizes in canvas pixels), voiceover (text, voice, duration, voiceover_volume), background and transition. Pass `render` to also get a PNG of the frame. ASK FOR WHAT YOU NEED. A full read is large — on a dense clip the per-word voiceover array and the element type_data blobs dominate it, and repeated full reads are the main way a long session runs out of context. `select` returns exactly the parts you name: select: ['elements.x','elements.y','elements.width','elements.height'] → geometry only, to fix a layout select: ['elements.name','elements.start_time','elements.end_time'] → a timing pass select: ['words'] → word timings only, to sync visuals to narration select: ['elements.textdata','words'] → rewrite copy against the VO select: ['elements'] → whole element rows, no words select: [] → no JSON at all (pair with render for the PNG alone — smallest read) (omit select) → everything; fine for a first look, expensive to repeat `render` is the other output, and it is separate from `select`: `select` shapes the JSON, `render` produces a PNG. render: {} → the frame at t=0 render: { timestamp: 2.5 } → the frame 2.5s into the clip render: { save: true } → also uploads the PNG and returns presigned_url select: [], render: {} → the PNG alone, no JSON select: ['elements'], render: {} → element rows AND the frame Omitting `render` renders nothing. `timestamp` and `save` live inside it because they only mean anything for a render — there is no way to ask for them without asking for the image. `element_ids` is the other axis: it picks WHICH element rows come back, independently of `select`. Combine them for the leanest read — e.g. element_ids: ['el_9'], select: ['elements.x','elements.y']. Element shape: universal wrapper fields (id, geo, name, x, y, width, height, start_time, end_time, rotation) plus type-specific data (textdata/shapedata/imagedata/videodata/zoomdata) plus an optional `keyframes` array when animated. Keyframes come back in the same flat wire shape add_elements takes — { timestamp, positionX?, positionY?, width?, height?, interpolation? } in canvas pixels — so you can round-trip read → edit → update_elements without reshaping. Clip-level fields include `transition` (the current transition object — sibling of the update_clips `transition` arg; null if none) and `voiceover_words` (per-word timestamps; null on clips with no transcription). Required: project_id, clip_index.
get_clueprint(include, file_paths, clueprint_id)
Fetch clueprint data. Use `include` to control how much you pull back: - include="metadata": just the clueprint's name/description/tags/visibility/thumbnail. - include="tree": metadata + the full file tree (path, mime_type, and size per entry). Call this first when exploring an unfamiliar clueprint. - include="files": the contents of the files listed in `file_paths` (no metadata — call include='tree' first if you also need metadata). Text inline, binary as presigned GET URLs. - include="all": metadata + the file tree + the contents of every file in the clueprint (use sparingly on large clueprints). Calling this also logs the clueprint as "used" (fire-and-forget) so the workspace's recents list stays accurate — no follow-up use_clueprint call needed. Required: clueprint_id.
get_design_guide
Clueso's house style for composing video clips — how to think about concept, typography, color, composition, motion, and pacing. Read it before composing or editing a clip's visuals when you're NOT following a clueprint, or to fill gaps a clueprint leaves silent. General craft, not clueprint-specific.
get_element_schema(mode, element_type)
Return the JSON schema for an element type's type_data. Call this before add_elements / update_elements when you don't already know the field shape for the element_type you're placing. Required: element_type.
get_project(project_id)
Get a summary of a project: canvas dimensions, per-clip summary (ids, indices, durations, element counts, voiceover_volume), and `audio_tracks` — every music/SFX entry on the project flattened to the same wire shape `add_audio` accepts (id, src, name, source_duration, guide_start_time/end_time, music_start_time/end_time, volume, loop, fade_in, fade_out). To copy an audio track to another project: read it from `audio_tracks` here and feed the same fields to `add_audio` on the target project. Call this to understand what's in the project before making changes. Required: project_id.
record_screen(scenes, chat_id, guide_id, language, video_intention, preceding_clip_id, exact_video_script, custom_instructions, exact_article_script)
Create a screen-recording clip in a project. Creates blank placeholder clips, registers job entities, and sends the job to AVS. The blank clips this tool creates are placeholders; they become video clips when processing completes, so removing one loses that scene. Article placeholders are also inserted automatically into plainDoc. Requires the Auto-Recording add-on and per-workspace sign-in credentials for the product being recorded. Workspaces without it get back the manual path instead (upload_file, then add_clips(kind='video')) rather than a failure. Required: guide_id, chat_id, preceding_clip_id, scenes.
remove_clip(clip_index, project_id)
Remove a clip from the project by index. Cannot remove the last remaining clip. After removal, all clips with index > clip_index shift down by 1. When removing multiple clips by index, remove from highest index to lowest (or capture clip_ids first and re-derive indices between calls). Concurrency: whole-project mutation (conflict domain: the entire project) — serialize. Do not run it in parallel with ANY other mutation on the same project_id, including element/voiceover edits; run them one at a time. (Mutations to different projects run in parallel freely.) Required: project_id, clip_index.
remove_elements(removals, project_id)
Remove many elements across one or more clips in a single tool call. One entry per element ({clip_index, element_id}). Concurrency: parallel-safe (conflict domain: the individual element) — same as add_elements/update_elements. Each removal is a granular element_remove patch merged under a per-guide lock, and the whole batch lands in ONE save. Fan out across subagents freely; two edits to the SAME element id serialize. Do NOT run concurrently with whole-clip/whole-project mutations on the same guide (update_clips on that clip, structural clip ops, add_audio, update_project). To remove an audio track (not an element), use remove_from_project(target='audio'). Required: project_id, removals.
remove_from_project(target, music_id, clip_index, element_id, project_id)
Remove an element or audio track from a project. - target="element": removes an element from a clip (requires clip_index + element_id) - target="audio": removes a music/SFX track (requires music_id — returned by add_audio) Concurrency: target='element' is element-scoped (conflict domain: the individual element) — parallel-safe with other element edits on different elements, same as remove_elements. target='audio' is a whole-project mutation — serialize it against any other mutation on the same project_id. (Mutations to different projects run in parallel freely.) Required: project_id, target.
reorder_elements(clip_index, project_id, ordered_element_ids)
Reorder the elements inside a clip. List position IS the z-index — later entries in `ordered_element_ids` render on top of earlier ones. You MUST pass the full set of element IDs currently in the clip. The handler rejects partial lists so a reorder can never silently drop an element. Get the current list via get_clip. Required: project_id, clip_index, ordered_element_ids.
set_voice(project_id, voice_name, voice_engine)
Set the voiceover voice for every clip in a project. Use this to apply a clueprint's voice (read `voiceover.voice.name` and `voiceover.voice.engine` from the clueprint source data), or to switch all clips to a specific voice in one call. The voice is looked up by name + engine; lookup is case-insensitive on the name. Common engines: 'eleven' (ElevenLabs), 'cartesia', 'google'. Required: project_id, voice_name, voice_engine.
split_clip(clip_index, project_id, split_time)
Split a video clip into two clips at the given timestamp. The left clip keeps the original clip ID; the right clip gets a new ID and is inserted immediately after. Elements spanning the split point are duplicated into both clips with adjusted timing. Voiceover transcript and transcribed words are split proportionally. Concurrency: whole-project mutation (conflict domain: the entire project) — serialize. Do not run it in parallel with ANY other mutation on the same project_id, including element/voiceover edits; run them one at a time. (Mutations to different projects run in parallel freely.) Required: project_id, clip_index, split_time.
switch_workspace(workspaceId)
Switch the active workspace for this session. Use find(type='workspaces') to see available options. Required: workspaceId.
update_article(markdown, project_id)
Update article text content from markdown. Use <SCREENSHOT {id}> placeholders to position screenshots. Screenshots in the markdown are kept. Screenshots removed from markdown are deleted. Order in markdown defines final order. Get the current article first with get_article, modify the markdown, then call this. Required: project_id, markdown.
update_article_media(crop, render, shapes, project_id, zoom_factor, screenshot_id)
Update an article image/GIF (screenshot), or inspect its current state. - Provide one or more of `zoom_factor`, `crop`, `shapes` to change metadata. - Pass `render=true` (with no other updates) to fetch the current details without mutating. To DELETE an article image/GIF: call `update_article` with markdown that omits the `<SCREENSHOT id>` reference. Unreferenced media is pruned server-side on save. There is no separate delete tool — the markdown IS the source of truth for what's present. Required: project_id, screenshot_id.
update_audio(loop, volume, fade_in, fade_out, music_id, project_id, guide_end_time, music_end_time, guide_start_time, music_start_time)
Mutate fields on an existing music/SFX track by id. Read existing tracks via `get_project.audio_tracks` — the per-entry shape there matches this tool's args, so you can flip a knob (volume, fades, timing, loop) and write it back without losing the track's id. Only fields you pass are changed; omitted fields are preserved. To delete a track entirely, use `remove_from_project(target='audio')` instead. Required: project_id, music_id.
update_clips(updates, project_id)
Update one or more clips in a single call — background, transition, duration, title, visibility, position, and (video clips) the footage transform via video_styling. Always batch. Each entry: { clip_index, duration?, title?, background_color? | background?, transition?, hidden?, position?, voiceover_volume?, video_styling? } - voiceover_volume: 0-100. This is how you make a clip SILENT — set 0 to mute the narration while keeping the text and its word timings. get_clip and get_project report the current value, so read it before muting to restore it later. There is no "delete voiceover" tool; muting is the supported way. - background_color: hex (keeps the existing pattern/image, changes color). background: full object from find(type='backgrounds') — replaces the whole background. - transition: { type, duration, direction?, color? }, or null to remove. Set on the OUTGOING clip — the transition plays at the END of clip_index, into the next clip. Types: circleWipe, rainbowWipe, cornerWipe, stack, colorWipe, dissolve, pushPull, fadeToColor. Directions: rainbowWipe/cornerWipe take topLeft|topRight|bottomLeft|bottomRight; colorWipe left|right; stack/pushPull left|right|top|bottom. - position: move the clip to a new zero-based index. Moves apply FIRST (in array order), then property patches — keep reorders in a separate call from property edits so indices stay predictable. - video_styling (VIDEO CLIPS ONLY — ignored on slide clips): reposition/resize the clip's recording on the canvas, e.g. into a designed window slot. { position?: [cx, cy], size?: [w, h] } as canvas fractions 0–1 ([1,1] = full-bleed, position is the footage CENTER), plus crop? and border?. Fields merge onto the clip's existing video_styling. Concurrency: parallel-safe per clip — all property updates land in ONE save. Safe to fan out across DIFFERENT clips. Do NOT run concurrently with element/voiceover edits on the SAME clip, or whole-project mutations (add_clips, add_audio, update_project). When adding audio + resizing clips, run update_clips BEFORE add_audio. Required: project_id, updates.
update_clueprint(name, tags, files, visibility, description, clueprint_id, thumbnail_path)
Update a clueprint's metadata and/or file contents in one call. Metadata fields (`name`, `description`, `tags`, `visibility`, `thumbnail_path`) are applied as a patch — only the fields you pass change. Pass at least one to update metadata. `files` is a list of file mutations: - Write text: `{ path, content }` - Write binary: `{ path, content, encoding: "base64" }` - Write from URL: `{ path, source_url }` (presigned URL, e.g. from get_clip with save=true) - Delete: `{ path, content: null }` You can mix writes and deletes in a single call. Existing files at the same path are overwritten. Required: clueprint_id.
update_elements(updates, project_id)
Update many elements across one or more clips in a single tool call. Replaces the per-element tool — always batch. Each item can update position/timing fields alone, or type-specific fields via type_data (use get_element_schema in 'update' mode to see what's settable for an element_type). Items within one call are applied in order; partial success is fine. Grouping: pass `group: "<name>"` to move an element into a named group (created on demand), or `group: ""` to pull it back out to the clip root. Several items sharing a name collect into one group — the way to tidy loose elements into units the user can move or hide together. Grouping never changes coordinates. It does affect z-order: a group's members render contiguously at the group's slot, and a NEW group takes the slot of its first member, so grouping already-adjacent elements keeps their z-position while grouping scattered ones pulls them together at the lowest member's slot. Customising a component: after add_elements(component_id=...), set its content here with type_data.parameter_values on the animation element it returned. Concurrency: parallel-safe (conflict domain: the individual element), same as add_elements — fan out across subagents freely; the server merges per-element under a per-guide lock. Two edits to the same element id serialize. Do NOT run concurrently with whole-clip/whole-project mutations on the same guide (update_clips on that clip, structural clip ops, add_audio, update_project). Keyframes: pass a top-level `keyframes` array (sibling of x/y/type_data, NOT inside type_data) to set, or null to clear. Per-entry shape: { timestamp, positionX?, positionY?, width?, height?, interpolation? } in canvas pixels; positionX/Y use the element's alignment-aware origin. Text elements: pass `fit_to_lines: N` to run an automatic widen + font-shrink pass after the entry's regular update lands. The server reshapes the element so the rendered text wraps to at most N lines without overlapping its neighbours. Required: project_id, updates.
update_project(title, folder_id, project_id, description, aspect_ratio)
Update a project's metadata: rename, change description, move to a different folder, or change aspect ratio. Only fields you provide are changed. To move a project to the workspace root, pass folder_id="" (empty string). Aspect ratio: pass any "W:H" (positive integers). The canvas is fit inside 1920×1080 keeping the ratio, so element pixel coordinates use the resulting canvas. Common values: - "16:9" → 1920×1080 (landscape, YouTube/web — default) - "9:16" → 608×1080 (portrait — TikTok/Reels/Shorts) - "1:1" → 1080×1080 (square — Instagram feed) - "3:4" → 810×1080 (portrait card) - "4:5" → 864×1080 (portrait — Instagram feed) Element coordinates are stored as fractions of the canvas, so existing elements reflow to the new canvas automatically — no element coordinates are rewritten. Concurrency: whole-project mutation (conflict domain: the entire project) — serialize. Do not run it in parallel with ANY other mutation on the same project_id, including element/voiceover edits; run them one at a time. (Mutations to different projects run in parallel freely.) Required: project_id.
upload_file(file_url, file_name, file_names, request_hosted_upload)
Upload one or more files to Clueso. Three modes — pick by client + where the file lives: 1. **file_name** — HOSTED upload, the default for any non-UI / programmatic upload (Claude Code, Cursor, Claude Desktop, scripts). Returns an upload URL on Clueso's OWN base domain + a ready-to-run curl that streams a single local file to it; Clueso relays the bytes to storage server-side. The PUT targets the base domain — NOT cloud storage directly — so it works on desktop/agent clients that can't reach or are blocked from S3. Requirement: the client must be able to PUT bytes to the Clueso base domain (run the returned curl, or any HTTP PUT). The agent (or the user at a shell prompt) runs the curl. Prefer this whenever there's no human at a browser. 2. **file_url**: Pass a public https URL. Server fetches and stages the file. Returns mcp_upload_id immediately. Use when the file is already on the open web — no user interaction needed. 3. **request_hosted_upload** (UI mode — use ONLY when a human should pick files in a browser: many files at once, or a host with no shell / no PUT capability): Returns a single upload_token + upload_page URL. Share the link with the user; they open it in a new browser tab, drop their files, click Done. Then call check_uploads(upload_token) to retrieve all mcp_upload_ids. Call once for all files. Hosted uploads cover any number of files per call: one call issues one upload_token, and that token covers every file the user drops on the page. Repeat calls issue additional tokens, each tracking only its own files. The returned mcp_upload_id (prefixed `mup_`) can be passed to: - add_elements / update_elements (image or video → an element ON a clip: pass it as `type_data.mcp_upload_id`, on either tool — this is how a local image becomes on-canvas content, and how an existing element's source is swapped). To fill an animation's image slot, pass it inside `type_data.parameter_values` on update_elements only — parameter_values is an update-path field and is stripped on add. - add_audio (audio → project music track that plays under all clips) - add_clips(kind='video') (video or audio → sequential clip with auto-transcription) - add_clips(kind='pptx') (.ppt/.pptx → slide clips) - add_article_media (image/GIF → article asset) - analyze_audio (audio → transcript / silences / beats / features)
voiceover_batch(entries, project_id)
Set voiceover text and/or trigger speech generation for any number of clips in a single call. Each entry chooses its own action: - "set_text" — set transcript for a clip (clip_index + text) - "generate_speech" — async TTS for a clip (clip_id; returns immediately) - "set_and_generate" — set text and kick off TTS in one entry (clip_index + clip_id + text) Entries within one call are applied in order. Returns one result object per input entry. All text-set actions land in ONE save; the TTS for generate/set_and_generate runs async per clip after. IMPORTANT — generating speech retimes the clip: when audio is generated (generate_speech / set_and_generate), the clip's duration is reset to the spoken audio length (auto-fit). Any element start/end times you authored against a planned duration then play against that new length, and element time past the audio end is cut. So size timings against the spoken length: estimate it up front with estimate_duration (or generate speech BEFORE placing time-sensitive elements), then read the clip back after generation to confirm its final duration. Concurrency: parallel-safe (conflict domain: a clip's voiceover). The server merges each clip's voiceover under a per-guide lock and preserves that clip's elements, so you can fan voiceover work out across subagents by clip — and it's safe to run alongside element edits. Two edits to the SAME clip's voiceover serialize. Do NOT run concurrently with whole-clip/whole-project mutations on the same guide (update_clips on that clip, structural clip ops, add_audio, update_project). Required: project_id, entries.

Last successful function declaration observed on . Source: https://connect.clueso.io/mcp. We list what the server declared; we do not call any of these functions.

Endpoint status observed on . Source: https://connect.clueso.io/mcp.

Signals

These are separate measurements of different things. They are deliberately not combined into one score, because a popularity number that mixes website traffic with saves and stars cannot be checked or acted on.

Signal Value What it measures Window Observed Source
GitHub stars 5 Number of GitHub accounts that bookmarked this repository since it was created. It is a bookmark count, not installs, not active users and not quality. cumulative, all time GitHub
Last commit 2026-07-30 Date of the most recent push to any branch. This is the strongest cheap indicator of whether the project is still maintained. point in time GitHub
Open issues 0 Open issues plus open pull requests, as GitHub counts them together. A high number can mean an active project or an abandoned one. as of fetch GitHub
Latest published version 1.0.1 Latest version string the maintainer published to the registry. as of fetch Model Context Protocol
Registry record last updated 2026-07-10 When the registry record was last updated by its maintainer. point in time Model Context Protocol
License MIT Licence GitHub detected in the repository. Detection can be wrong; the LICENSE file is authoritative. as of fetch GitHub
First listed in the MCP Registry 2026-07-10 Date this server was first published to the official MCP Registry. Not a usage or quality measure. point in time Model Context Protocol
repository status active The repository exists on GitHub and is not archived. This says nothing about how recently it was worked on. as of fetch GitHub
mcp tools declared 40 tools Number of functions the server itself declared when asked to list them. This is what the server offers an agent, not a measure of how well any of them work. as of probe connect.clueso.io
mcp endpoint status ok The server listed 40 functions when asked. as of probe connect.clueso.io

Where to get it

This record as data

Every field on this page, with its source and observation date, is in the catalog JSON. Fetch the whole kind at once instead of parsing this HTML.

GET /api/v1/entries/mcp_server.json

Sources

  1. clueso-ai/clueso-mcp on GitHub — GitHub, observed , trust tier 3.
  2. Tools declared by the MCP server at https://connect.clueso.io/mcp — connect.clueso.io, observed , trust tier 4.
  3. Official MCP Registry — Model Context Protocol, observed , trust tier 1.